Graphics and Animation in Education

CEIT218 Graphics and Animation in Education

Graphics and Animation in Education

This course introduces graphics and animation as communication tools in education. It covers graphic design principles, 2D and 3D design, typography, logo design, and animation techniques. Students will gain hands-on experience with Photoshop, Blender, and other design tools, applying their knowledge to real-world educational content.


Roadmaps

Skills to Learn

    📍 Beginner

  • Learn basic design principles (balance, contrast, alignment, color theory).
  • Understand image file types, resolutions, and compression.
  • Practice of Canva and Photoshop for 2D graphic design.
  • Work with layers, filters, and typography.
  • Create simple posters, icons, and logos.
  • Explore basic 3D modeling in Blender.
  • 📍 Intermediate

  • Develop complex 2D designs (infographics, branding, posters).
  • Work with vector graphics and digital illustrations (Adobe Illustrator, Figma).
  • Apply photo manipulation techniques in Photoshop.
  • Learn 3D modeling techniques (extrusions, modifiers, textures).
  • Understand rigging and animation fundamentals.
  • Explore motion graphics tools like Adobe After Effects.
  • 📍 Advanced

  • Master 3D modeling and sculpting for characters and environments.
  • Create realistic lighting, shading, and texturing in Blender.
  • Rig and animate 3D characters for final projects.
  • Use Unity and Unreal Engine for interactive educational animations.
  • Work with motion capture and physics-based animation.
  • Develop 2D and 3D motion graphics.